A Brief History of Cinema
A Brief History of Cinema
A film, also known as a video, motion picture, or multimedia film, is an artistic work of visual art created to simulate actual experiences which convey emotions, stories, representations, beauty, or mood through the medium of moving images. Most commonly, a film will include audio as well as visual effects. The term “filmmaking” is usually used to refer to the artistic process of making a film, but the truth is that film-making can be broken down into many different sub-processes, such as shooting, editing, assembling the various parts, and lastly presenting the film to viewers. Although every individual element of a film will differ from film to film, most movies focus on some central elements, such as the story, themes, characters, and plot. Each of these components requires the cooperation of many other elements before the movie is complete.
A plot of a film may be composed of numerous scenes depicting occurrences in the background of what the main characters are busy doing, speaking, or doing while in view of others. Although each scene in the film has a distinct purpose and storyline, all of them are connected by a central character, the film itself. Every single event in the film requires the simultaneous thought, planning, and action of the filmmakers, who must make sure that the film they are making is as near to perfect as possible in order to satisfy their audience.
Even though cinema has existed for a very long time, the first modern film to be produced was in 1900, during the production of Yul Brynner’s “The Great Train Robbery.” Since then, cinema has evolved significantly, with the advent of different forms of motion pictures, and film production technology has continued to improve with the passing years. The invention of the digital computer chip was one such development, allowing directors to capture photos and sound using a computer. More recently, advanced digital techniques such as 3D computer graphics have also allowed for much greater visual depth, resulting in more realistic films and video games.